The combat system is as streamlined as JRPGs come. The art has all the vibrant charm of Nintendo’s “toon” craft aesthetic, and this is the kind of game that just about everyone can fall in love with, because it’s all of Nintendo’s attention to detail channelled into something so deliberately frivilous.Īnyone that comes to this game expecting something deep and intelligent is going to be disappointed. It’s just as much fun when that happens too. Every animation is carefully crafted to convey twee charm, and characters are constantly quipping and bantering in such a way that, given that they’re “Iron Man” or “Ghostface” is often hilariously in character. In fact, everything about this game is specifically tailored towards humour. It’s very much like the Drawn to Life series, but with so much more personality and humour, and it’s executed far better. You don’t have to personally make all of those Miis, as you can download other people’s creations (I actually only created my original Hatsune Miku), but there are so many options already available that between you and the community, your game is going to suit your tastes and aesthetics, and look nothing like anyone else’s. Miitopia is your game, and you have fun with it on your terms. you don’t control your party’s movement), fight enemies to take their faces, and finally shack up at an inn at the end of each day, where your Mii heroes can share rooms and become closer “friends.” I’ve got Hatsune Miku and Rin Tohsaka sharing a room, and therefore Miitopia is, in a very real sense, realising my dream fanfiction.Īs I said, none of that is going to make sense on casual observation of someone playing their own Miitopia, but the point here is just that. To adventure, you pick spots on a map, travel to them on rails (i.e. I just finished a quest that was given to me by a Minion, and I just accepted one from a Mayor Baymax. To give you an example: my party currently features Hatsune Miku, Iron Man, Gandalf the Grey and Rin Tohsaka on a quest to defeat the Dark Lord Ghostface (from the Scream films). The customisation system is really quite deep and it’s easy to make passable abstrations of a massive range of characters and personalities. Anyhow, tou create your own Mii hero, and then start populating the world, including the townsfolk and party allies, using Miis that you either create, or grab from other players online. Miis, as in “the amusing little avatars from the Wii and 3DS era that Nintendo has since abandoned.” This release on Switch is odd if for no other reason that Miis aren’t really a thing anymore. Let’s see if I can explain this in a single paragraph without making your head spin: In Miitopia you go on a very traditional JRPG adventure (to defeat a Dark Lord, no less), using Miis. It’s just as well that the whole game is also a delight to play. Miitopia is Nintendo at its most surreal. A friend or family member, should they walk into the room, are likely to say “what the hell is that?” and they’re not likely to be any less confused once you explain to them that it’s a turn-based JRPG about creating and collecting faces. The experience that you’re having with it is only ever going to make sense to you. The best way to think of Miitopia is as a silly little playground, and that it’s a very personal playground.
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